Resource Manager


  • resource_updated
  • resource_created
  • resource_spent

  • resource

  • get_resource()
  • create_resource()
  • spend_resource()
  • can_spend()

Resource Label


  • text

green = UI in Godot

Resource Button


  • pressed
-Invoke create_resource()- Subsribes to resource_updated() -Invoke get_resource()